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Open-Area Width/Height or Radius - The size of the open area in the middle of the impassable mountain Middle Area Shape (Middle Area only) - The shape of the open area in the middle of the impassable mountain Has Middle Area - Whether there is an open area in the middle of the impassable mountain Scattered Rocks - Whether there are rocks scattered around the perimeter of the impassable mountain Outer Radius (Round only) - The radius of the impassable mountain Mountain Shape - Whether the impassable mountain is Square or Round World Map Movement Difficulty - How long it takes to cross an impassable tile on the world map It takes a long time to get to an impassable tile by foot. World pathing will still avoid Impassable tiles but telling a caravan to travel to an Impassable tile will force them to go there. This is intended to add something a little different. This mod is not meant for casual play and these maps really should not be starting maps either.
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Most Impassable maps will have one open area in the middle-ish (it will be hidden initially).
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Can either start a new game on an Impassable tile or with a current game travel (via caravan or drop ship) to an impassable tile.
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