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That means they’re capable of romance.īut Claudia Lo, a master’s student in MIT’s Comparative Media Studies program, realized there was something peculiar about the significant role that gender was playing in the different ways characters were trying to engage romantically with each other.Īnd given a chance to examine the game’s code, she found even more than she was expecting. These “pawns” have their own personalities and can interact with each other in a fashion similar to The Sims. In RimWorld, players pick an assortment of characters who live and work with each other to build a colony on an extraterrestrial world that can hopefully withstand an onslaught of disasters. Though RimWorld is not yet a complete game, the sci-fi colony sandbox survival simulator - first published in 2013 - has become increasingly popular since its “Early Access” release on the Steam platform this past July. A controversy reminiscent of GamerGate is brewing in the gaming community, as the designer of a popular game is defending his choice to program some problematic gender stereotypes into his characters.
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